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What will be the new in MWS 0.95 version?

 
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eljinete7
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Joined: 27 May 2003
Posts: 63
Location: Spain

PostPosted: Thu Aug 14, 2003 1:20 am    Post subject: What will be the new in MWS 0.95 version?

Can you Dev guys tell us what will be the new features in MWS 0.95 version?
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CrazzyWizzard
MWS Developer



Joined: 23 Sep 2002
Posts: 908
Location: Russia

PostPosted: Thu Aug 14, 2003 8:08 am    Post subject:

Major feature in 0.95 is a Scripting Support. And, of course, MANY changes/additions/bugfixes etc.
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Joe_Ramone
MWS Specialist



Joined: 05 Dec 2002
Posts: 258
Location: São Paulo Brazil

PostPosted: Sat Aug 16, 2003 6:10 am    Post subject:

So will we be able to use various themes at the same time ???
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eljinete7
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Joined: 27 May 2003
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Location: Spain

PostPosted: Sat Aug 16, 2003 6:46 am    Post subject:

Errr... What will Scripting feature exactly do??? What can we expect? Rolling Eyes
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Planeswlk
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Joined: 14 May 2003
Posts: 291
Location: Californication

PostPosted: Sat Aug 16, 2003 7:59 am    Post subject:

scripting= users can write code to allow MWSPlay to handle complicated card effects.. handle random picks.. edit MWSLib's look, card rendering look, font sizes.. the list goes on
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Mage of Dreams
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Joined: 22 May 2003
Posts: 75
Location: California, USA

PostPosted: Sat Aug 16, 2003 10:14 am    Post subject:

I hope theres some tutorial for us computer dummies. Short of HTML I'm totaly lost.
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The Relentless
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Joined: 09 Apr 2003
Posts: 8
Location: Antioch, CA

PostPosted: Sun Aug 17, 2003 2:01 am    Post subject:

Planeswlk wrote:
scripting= users can write code to allow MWSPlay to handle complicated card effects.. handle random picks.. edit MWSLib's look, card rendering look, font sizes.. the list goes on


So, I am assuming you could have more than one of each color border that gets randomly picked to a give a little variety between same color cards. And it will allow you to have old fashioned borderes on the older cards and 8th edition layout on just 8th edition cards.
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brainwad
MWS Specialist



Joined: 07 Dec 2002
Posts: 673
Location: In my room, in front of the PC ;)

PostPosted: Sun Aug 17, 2003 5:16 am    Post subject:

Yes... of course it will do alot more, like being able to show other TCGs, like Pokemon or Star Wars, properly
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Stone
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Joined: 14 May 2003
Posts: 68

PostPosted: Sun Aug 17, 2003 9:41 am    Post subject:

I just hope that this doesn't allow people to cheat. Perhaps just in case there might be a problem you should have an option to play a game that blocks a scripts for tournaments.
So when you load the game it'll tell you that "Scripts Disabled" Or something along those lines.

I'm just worried that this will be abused.
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eljinete7
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Joined: 27 May 2003
Posts: 63
Location: Spain

PostPosted: Tue Aug 19, 2003 6:15 am    Post subject: 0.95 release

When, aproximately, MWS 0.95 version will be released? I hope soon. Rolling Eyes
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brainwad
MWS Specialist



Joined: 07 Dec 2002
Posts: 673
Location: In my room, in front of the PC ;)

PostPosted: Tue Aug 19, 2003 4:15 pm    Post subject:

its not going to be very soon... at a guess i'd say a month..
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eljinete7
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Joined: 27 May 2003
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Location: Spain

PostPosted: Thu Aug 21, 2003 8:21 pm    Post subject: Possibilities to implement in next version(s)

How about to implement an option to play background music during games? (Yeah, I know that exist programs like Winamp, etc.). And, will be possible in next(s) versions to customize each sound played in MWS?
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Detonator
MWS Developer



Joined: 23 Sep 2002
Posts: 709
Location: Russia

PostPosted: Thu Aug 21, 2003 8:52 pm    Post subject: Re: Possibilities to implement in next version(s)

eljinete7 wrote:
How about to implement an option to play background music during games? (Yeah, I know that exist programs like Winamp, etc.). And, will be possible in next(s) versions to customize each sound played in MWS?


Make custom music for MWS is very expensive (200$..800$ per track). And without custom buid-in music i think this feature not need for MWS.
Sounds for actions will customizable in next version when scripts will be available.
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maxeel
Registered User



Joined: 07 Dec 2003
Posts: 7

PostPosted: Tue Dec 09, 2003 1:33 am    Post subject:

Stone wrote:
I just hope that this doesn't allow people to cheat. Perhaps just in case there might be a problem you should have an option to play a game that blocks a scripts for tournaments.
So when you load the game it'll tell you that "Scripts Disabled" Or something along those lines.

I'm just worried that this will be abused.


Hopefully it will be useed only to program functions for cards etc. But I see some problems with it as you do... But probably therre will be some function that only allows scripts that are installed on both computers in MWS Online Play.

------------------------------------

I too wonder when it will be released. Hopefully soon.
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