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eljinete7 Skilled User
Joined: 27 May 2003 Posts: 63 Location: Spain
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Posted: Thu Aug 14, 2003 1:20 am Post subject: What will be the new in MWS 0.95 version? |
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Can you Dev guys tell us what will be the new features in MWS 0.95 version? |
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CrazzyWizzard MWS Developer
Joined: 23 Sep 2002 Posts: 908 Location: Russia
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Posted: Thu Aug 14, 2003 8:08 am Post subject: |
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Major feature in 0.95 is a Scripting Support. And, of course, MANY changes/additions/bugfixes etc. |
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Joe_Ramone MWS Specialist
Joined: 05 Dec 2002 Posts: 258 Location: São Paulo Brazil
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Posted: Sat Aug 16, 2003 6:10 am Post subject: |
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So will we be able to use various themes at the same time ??? _________________ Visit right now my resource site and get some cool stuf !!! http://sites.uol.com.br/joeramone |
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eljinete7 Skilled User
Joined: 27 May 2003 Posts: 63 Location: Spain
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Posted: Sat Aug 16, 2003 6:46 am Post subject: |
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Errr... What will Scripting feature exactly do??? What can we expect?  |
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Planeswlk Registered User
Joined: 14 May 2003 Posts: 291 Location: Californication
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Posted: Sat Aug 16, 2003 7:59 am Post subject: |
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scripting= users can write code to allow MWSPlay to handle complicated card effects.. handle random picks.. edit MWSLib's look, card rendering look, font sizes.. the list goes on _________________ HGML Patch Programmer, Webmaster, and Set Coordinator
MTG SW and Comp Tech Wizard, MWS Tester
See my website (profile) with Appr/MWS patches, linked card art, and proxy pics with real world imgs for art! |
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Mage of Dreams Registered User
Joined: 22 May 2003 Posts: 75 Location: California, USA
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Posted: Sat Aug 16, 2003 10:14 am Post subject: |
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I hope theres some tutorial for us computer dummies. Short of HTML I'm totaly lost. |
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The Relentless Registered User
Joined: 09 Apr 2003 Posts: 8 Location: Antioch, CA
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Posted: Sun Aug 17, 2003 2:01 am Post subject: |
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Planeswlk wrote: | scripting= users can write code to allow MWSPlay to handle complicated card effects.. handle random picks.. edit MWSLib's look, card rendering look, font sizes.. the list goes on |
So, I am assuming you could have more than one of each color border that gets randomly picked to a give a little variety between same color cards. And it will allow you to have old fashioned borderes on the older cards and 8th edition layout on just 8th edition cards. |
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brainwad MWS Specialist
Joined: 07 Dec 2002 Posts: 673 Location: In my room, in front of the PC ;)
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Posted: Sun Aug 17, 2003 5:16 am Post subject: |
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Yes... of course it will do alot more, like being able to show other TCGs, like Pokemon or Star Wars, properly _________________ Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on? |
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Stone O-Gaming Staff
Joined: 14 May 2003 Posts: 68
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Posted: Sun Aug 17, 2003 9:41 am Post subject: |
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I just hope that this doesn't allow people to cheat. Perhaps just in case there might be a problem you should have an option to play a game that blocks a scripts for tournaments.
So when you load the game it'll tell you that "Scripts Disabled" Or something along those lines.
I'm just worried that this will be abused. |
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eljinete7 Skilled User
Joined: 27 May 2003 Posts: 63 Location: Spain
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Posted: Tue Aug 19, 2003 6:15 am Post subject: 0.95 release |
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When, aproximately, MWS 0.95 version will be released? I hope soon.  |
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brainwad MWS Specialist
Joined: 07 Dec 2002 Posts: 673 Location: In my room, in front of the PC ;)
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Posted: Tue Aug 19, 2003 4:15 pm Post subject: |
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its not going to be very soon... at a guess i'd say a month.. _________________ Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on? |
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eljinete7 Skilled User
Joined: 27 May 2003 Posts: 63 Location: Spain
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Posted: Thu Aug 21, 2003 8:21 pm Post subject: Possibilities to implement in next version(s) |
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How about to implement an option to play background music during games? (Yeah, I know that exist programs like Winamp, etc.). And, will be possible in next(s) versions to customize each sound played in MWS? |
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Detonator MWS Developer
Joined: 23 Sep 2002 Posts: 709 Location: Russia
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Posted: Thu Aug 21, 2003 8:52 pm Post subject: Re: Possibilities to implement in next version(s) |
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eljinete7 wrote: | How about to implement an option to play background music during games? (Yeah, I know that exist programs like Winamp, etc.). And, will be possible in next(s) versions to customize each sound played in MWS? |
Make custom music for MWS is very expensive (200$..800$ per track). And without custom buid-in music i think this feature not need for MWS.
Sounds for actions will customizable in next version when scripts will be available. |
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maxeel Registered User
Joined: 07 Dec 2003 Posts: 7
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Posted: Tue Dec 09, 2003 1:33 am Post subject: |
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Stone wrote: | I just hope that this doesn't allow people to cheat. Perhaps just in case there might be a problem you should have an option to play a game that blocks a scripts for tournaments.
So when you load the game it'll tell you that "Scripts Disabled" Or something along those lines.
I'm just worried that this will be abused. |
Hopefully it will be useed only to program functions for cards etc. But I see some problems with it as you do... But probably therre will be some function that only allows scripts that are installed on both computers in MWS Online Play.
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I too wonder when it will be released. Hopefully soon. |
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