View previous topic :: View next topic |
What feature would you most like to see in MWS? like real soon preferably |
Multiplayer (maybe a 16 player max?) |
|
79% |
[ 43 ] |
Chaos Mode (If you don't know, don't ask) |
|
1% |
[ 1 ] |
Some Silly Easter Egg. |
|
5% |
[ 3 ] |
Other (Please explain) |
|
12% |
[ 7 ] |
|
Total Votes : 54 |
|
Author |
Message |
rylasasin User
Joined: 15 Feb 2003 Posts: 3
|
Posted: Tue Feb 25, 2003 2:30 am Post subject: What feature would you most like to see in MWS? |
|
|
well I personally vote for multiplayer. I've had enough of free one on one only LOL.  _________________ MULTIPLAYER 4EVER!!!! |
|
Back to top |
|
|
IlCorvo MWS Specialist
Joined: 04 Nov 2002 Posts: 706 Location: Somewhere in Italy...
|
Posted: Tue Feb 25, 2003 9:54 am Post subject: |
|
|
Chaos Mode _________________ "It can't rain all the time..." |
|
Back to top |
|
|
brainwad MWS Specialist
Joined: 07 Dec 2002 Posts: 658 Location: In my room, in front of the PC ;)
|
Posted: Tue Feb 25, 2003 9:08 pm Post subject: |
|
|
Chaos is a variation of Magic, supported by Apprentice but not by MWS. It inserts an extra phase into the game, before Untap, and adds for functions for the rolls which makes it 'chaos'. _________________ Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on? |
|
Back to top |
|
|
IlCorvo MWS Specialist
Joined: 04 Nov 2002 Posts: 706 Location: Somewhere in Italy...
|
Posted: Wed Feb 26, 2003 9:33 am Post subject: |
|
|
it means that each round the playing order is randomly selected? _________________ "It can't rain all the time..." |
|
Back to top |
|
|
pavouk Registered User
Joined: 02 Jan 2003 Posts: 13 Location: Czech Republic, Prague
|
Posted: Wed Feb 26, 2003 11:30 am Post subject: |
|
|
How about some realy interesting things, like booster draft and rochester draft. Definitely not some silly easter eggs. |
|
Back to top |
|
|
zooclay Registered User
Joined: 28 Dec 2002 Posts: 72 Location: Italia
|
|
Back to top |
|
|
IlCorvo MWS Specialist
Joined: 04 Nov 2002 Posts: 706 Location: Somewhere in Italy...
|
Posted: Wed Feb 26, 2003 7:27 pm Post subject: |
|
|
i'm the only stupid foul who wants silly easter eggs??? _________________ "It can't rain all the time..." |
|
Back to top |
|
|
brainwad MWS Specialist
Joined: 07 Dec 2002 Posts: 658 Location: In my room, in front of the PC ;)
|
Posted: Wed Feb 26, 2003 9:18 pm Post subject: |
|
|
IlCorvo wrote: | it means that each round the playing order is randomly selected? |
No... you roll 4 special dice to do stuff during chaos phase... for more info check the chaos site, available via e-leage.com _________________ Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on? |
|
Back to top |
|
|
Planeswlk Registered User
Joined: 14 May 2003 Posts: 291 Location: Californication
|
Posted: Sat May 24, 2003 8:37 am Post subject: |
|
|
defintely multi (as the only one to support it, MTGPlay, isnt all that wonderful), and a close second to Chaos, which should be easy enuff to program in. |
|
Back to top |
|
|
Mage of Dreams Registered User
Joined: 22 May 2003 Posts: 73 Location: California, USA
|
Posted: Sat May 24, 2003 10:58 pm Post subject: |
|
|
Multi player would be great!! Drafting is right up there on my list too. |
|
Back to top |
|
|
Enemy Registered User
Joined: 20 Apr 2003 Posts: 23
|
Posted: Sun May 25, 2003 3:18 am Post subject: |
|
|
voted for multi player, that way, chaos magic is easy to implant anyway _________________ ownage deck: 56 mountains 4 fireballs |
|
Back to top |
|
|
Xion User
Joined: 13 Jun 2003 Posts: 8
|
Posted: Tue Jul 22, 2003 9:37 am Post subject: other |
|
|
i voted other
i want some AI!!! _________________ I bet im more bored then you! |
|
Back to top |
|
|
Nomad User
Joined: 30 May 2003 Posts: 27
|
Posted: Sun Jul 27, 2003 7:16 pm Post subject: |
|
|
I vote for multiplayer.
computer as magic player "AI" will never be at least non-bad. I saw Microprose's MtG AI. I saw SC Broodwars AI and so on. computer plays like 5-years old idiot child. Thanks, i need no AI
Auto life increasing/decreasing would be cool. _________________ Fire, walk with me |
|
Back to top |
|
|
JollyReaper Registered User
Joined: 21 Jul 2003 Posts: 73 Location: Edinburgh, Scotland
|
Posted: Wed Jul 30, 2003 8:02 pm Post subject: |
|
|
I think it would be cool to automate lots of things that are part way there already such as assigning attackers and blockers automatically put damage on the players/creatures (while still being able to modify it of course) and automatically resolve that damage (reducing life totals, killing creatures) when the active player jumps past the damage resolution phase.
And being able to create Starter sets with lands and boosters from any available expansion including homemade ones and using them for sealed drafting matches would be very very cool. |
|
Back to top |
|
|
|