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sounds

 
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RebelDevil
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Joined: 25 May 2003
Posts: 16
Location: Concord, Ohio

PostPosted: Thu Dec 11, 2003 9:31 am    Post subject: sounds

what text would I put in theme.txt under sounds for a sound for dice rolling?
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ACE of SPADEs
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Joined: 17 Feb 2003
Posts: 189
Location: New York, U.S.A.

PostPosted: Thu Dec 11, 2003 10:41 pm    Post subject: Hey...

Wussup RebelDevil...looks like you're posting again in the forums, which is good to see. But I believe that the developers shouldn't worry about the "little" tweaks and problems and use their limited and valuable time to develop the more important issues. Crazzy, I'm sure you know what I'm talking about!
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DaDemon
MWS Specialist



Joined: 16 Feb 2003
Posts: 332
Location: New York, USA

PostPosted: Thu Dec 11, 2003 11:35 pm    Post subject:

With scripting (0.95 version) you should be able to set sounds for undefined states. Dice Rolling doesn't have a built in sound yet, so you can't create one. Check back soon.
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RebelDevil
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Joined: 25 May 2003
Posts: 16
Location: Concord, Ohio

PostPosted: Fri Dec 12, 2003 12:13 am    Post subject: Re: Hey...

ACE of SPADEs wrote:
But I believe that the developers shouldn't worry about the "little" tweaks and problems and use their limited and valuable time to develop the more important issues. Crazzy, I'm sure you know what I'm talking about!

very very true, especially with everything potentially coming in . 95, but I kinda thought since there was a sound section to a theme I assumed (stupid me) that there was a line to insert for dice rolling. those developers bust their @$$ for this program, and its seems underappreciated, so I just wanna say go devs! Also with the scripting option coming, will users need a programming background to be able to customize MWS? I ask because I'm currently going to college for web page design and other programming languages are included in the curriculum, so I wanna make sure I pay attention in class so I know how to script for MWS
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DaDemon
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Joined: 16 Feb 2003
Posts: 332
Location: New York, USA

PostPosted: Fri Dec 12, 2003 2:10 pm    Post subject:

MWS Scripting langauge is LUA (www.lua.org)

I believe that MWS will be using XML as a language base as well. So if you don't know LUA, you can get away with knowing XML
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